Whole week trying to fight with UE4 plugin package system
In MSVS all works fine. In XCode - all works fine.
But pressing Package Plugin - and there are million problems.
For example. UE 4.25. Work in VS2019 - all great. But PackagePlugin ask what need 2017.
Ok, no problem. Setup 2017. All working from VS, but package plugin showing errors again.
What is this??? How we must fix it?
All needed SDKs, UnrealVS, and others was added.