Truecolour option for textures.

It would be really nice to have the option of having true non-compressed textures if we like, whether it’s for showcasing a specific asset, or particularly for things like normalmaps.

The compression in UE4 “seems” nicer than UDK, but i feel like this particular option should very much be at the developers discretion and not pre-determined by epic. And yes, i feel the “defer compression” option isn’t adequate.