Troubles with a task that makes an npc turn left and right

My UE version is 5.5.4.

So here is the deal: i have a loop that makes an npc turn towards one direction (let’s say it turns to the right) then it waits a few seconds, after that it turns the other direction. Then it starts over.

I can make the character snap to the desired direction and the loop would work, but the big thing is that i want to make the transition smooth and gradual.

It works to a degree. Because when it fires my character turns, but it only does so for 1 frame. If you would look at the sreenshot, I tried the thing with the ABS to set gradual rotation, but it kills the loop and it still lasts only 1 frame.

Any ideas anyone?

P.S. the goal for now is to stay within a BTT and make it work. Making it pretty would come later.

Blueprint pic (it’s a long boy, i hope it’ll scale alright)