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Trouble with Teleport trigger, destination blueprint

Hello,

I made a blueprint with box trigger component and transform variable.
I set Transform variable to editable and show 3D widget.
I want to make it so when I step on the box trigger, I teleport to the location and rotation of the 3D widget.

I teleport but it teleports somewhere completely different from where I set variable.
I think it went to 0,0,0 which is default of the variable.

What am I doing incorrectly?

Make sure you set it to world location?
Also to see where it is you can press the eject button at the top and select your character to see which value he is at that moment.
Also it is nice if you can put some pictures to your question so we can see what you are doing and what is maybe going wrong.

Thank you kindly for your reply.
I want billboard to show up where World Transform Widget is in construction script so widget is easier to see in editor.
When trigger pressed I want to go where I set World Transform’s values using widget.

I guess Teleport Destination variable is not updating to widget value?

Here are some photos:
1ca2c620ccdc4bb85e1b79fd2c19967089f42c4c.png
85c2d600e888efa321b163fef26e33a42c785d63.png
construction.PNG

hey man, try this see if it works for you.
Construction Script
2861a07121f58225daded445dea12352584c4f66.png

Event Graph
3d6e899a5e1fe5e22d57fb95ecb44fd8d003080c.png

It worked, thank you so much!
Apologies for late response.