I know for the purposes of my project i should probably use seamless travel, however, i am trying this while prototyping.
here’s the code to travel to a server. I am using this as an exec command.
However, when i type the command on my lobby level nothing happens. I get an on-screen message saying “Hosting” as per my UE log.
I guess it’s not finding the map i want to travel to.
When I right click the asset and select “Get reference path” i get:
World’/Game/Maps/ArenaMap.ArenaMap’
I’ve also tried using:
“/Game/Maps/ArenaMap/”
Nothing seems to work.