Trouble with lake postprocessing

Hey guys, Im having trouble with setting up some post process volumes in lakes that are pretty high. Here is example.

It is right on the normal water axis for this example to see the difference between proper and what happens when i raise it up. Anything higher then the original water plane just is solid blue/brown depending on the volume.

Here is what i thought would fix the issue, but it has not.

Any ideas?

It looks like you’re still in your post process volume. Your water plane should ride the top of your post process volume to get the right effect.