I have a blueprint character which inherits from a base blueprint. I want to create a new version of this base blueprint and re-parent my character to use the modified version. But when I make a copy of the base blueprint and reparent my character to it, I lose jumping functionality. Running etc still works, just not the jumping anymore. I’ve tested this with a really simple case where I don’t edit the new blueprint at all - I just copy it, rename it and re-parent my character. I can’t see any differences between the versions. Can someone point me in the right direction, please?