Trouble with AIcontroller(Two questions in one)

Hi, I have trouble with my BP_AIcontroller.(Two questions)


As you can see, I let my Zombie girl to automatically move to my location and it works well at first.
However, when I jump to the nearby stage( last 10s of my video clip ),the zombie stopped. Even if I jump back beside her, she won’t follow me anymore. :thinking:
Here is my blueprint for AI controller and I don’t know what’s going on.

Here is the ZombieGirl blueprint.


Also, I set jump event but why this ZombieGirl won’t jump under AI control?
Thanks a lot :kissing_heart:

Hi, it looks like you need a NavLink Proxy to connect the areas of your navmesh, so that the AI can jump. Modifying the Navigation Mesh in Unreal Engine | Unreal Engine 4.27 Documentation - Please try this, and check, if this maybe also solves the first issue making the zombie just stop.

Thanks a lot, mate. I’ll try it :smiling_face_with_three_hearts: