Trouble using online Session system and VR

Hi everyone,
I’m Starting a multiplayer VR Project, using all online session nodes integrated into Unreal 5, I already made a simple connection Blueprint using, Create session, find session and join session node, also I made a simple Ik character in VR_Pawn.
I was packaging all normal and tested the connection, the two instances of my game connect each other very well, my problem is the real-time interaction between two players, when I put on my oculus headset the other player doesn’t see my moves or interaction and I have the same problem, also we can see the Vr_Ik player I created, put in the ground and it doesn’t move.

Anyone can help me with this issue?

I share here the screenshot of my online manager blueprints User interface.


The multiplayer view