The main goal is that I’d like to be able to edit my tags in VSCode, rather than have to sign into google sheets and go through import/export process to work from a datatable
So it looks there, all the tags are just in that default file. I’m okay with that, however even adding tags to the default file doesn’t seem to pickup in my project settings.
This is some instruction for the docs ( you can ignore ):
<code class="language-cpp"></code>
Try adding + before each Tag:
[/Script/GameplayTags.GameplayTagsList]
+GameplayTagList=(Tag="Vehicle.Air.Helicopter",DevComment="This is a custom tooltip!")
+GameplayTagList=(Tag="Movement.Flying",DevComment="")
+GameplayTagList=(Tag="Movement.Hovering",DevComment="")
+GameplayTagList=(Tag="Movement.Landing",DevComment="")
Is your plugin a GameFeature Plugin? (LIke Lyra ShooterCore?)
If so, the name of the file you have to use is very important. Say your plugin name is “MyGame”, then you must store your Tags in a file with this name: