Trouble to use structures in two differents BPs

Hi !

I recently got into structures to have less hardcoded features but something is bothering me. Changing data structures (bool here) works in the same blueprint but cannot be pass in another. I checked with simulation, breakpoints, prints ; everything is suppposed to work but, no it does’nt.

It goes like this :

That’s the blueprint where i’m supposed to call the bool true.

And that’s the blueprint where I’m supposed to return the true bool.

What am I missing here ? I already tried to set members in struct option but same results.

Were you expecting the 2 BPs to share 1 struct? That’s not the case. Struct is just a variable, like any other var.

Sorry man, just saw your answer. And yeah, I just misunderstood the concept of a struct.

Thanks for replying anyway !

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