Hi !
I recently got into structures to have less hardcoded features but something is bothering me. Changing data structures (bool here) works in the same blueprint but cannot be pass in another. I checked with simulation, breakpoints, prints ; everything is suppposed to work but, no it does’nt.
It goes like this :
That’s the blueprint where i’m supposed to call the bool true.
And that’s the blueprint where I’m supposed to return the true bool.
What am I missing here ? I already tried to set members in struct option but same results.