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Trouble to set up my Project with Pixel Streaming in 4.24

Hi guys,

I was reading all the new info added to the documentation of the new Pixel Streaming release but now my project doesn´t work properly because now the webRTC proxy folder doesn´t exist…

In the previous version in 4.23.1 I followed all the steps to setup in LocalHost and everything works fine my workflow to set up the server was:

1.- Start STUN Server


Listening at 0.0.0.0:19302

2.- Start AWS TURN Server


Listening internally at 0.0.0.0:19303

3.- Start de AWS with TURN


npm WARN cirrus-webserver@0.0.1 No repository field.
npm WARN cirrus-webserver@0.0.1 No license field.

audited 308 packages in 1.693s
found 2 vulnerabilities (1 low, 1 moderate)
  run `npm audit fix` to fix them, or `npm audit` for details
Running: node.exe cirrus --peerConnectionOptions="{ \"iceServers\": {\"urls\": \"stun:34.90.210.57:19302\",\"turn:34.90.210.57:19303\"], \"username\": \"MYUSERNAME\", \"credential\": \"MYCREDENTIALS"}] }" --publicIp=34.90.210.57
09:29:25.625 configFile .\config.json
09:29:25.635 Config: {
        "UseFrontend": false,
        "UseMatchmaker": false,
        "UseHTTPS": false,
        "UseAuthentication": false,
        "LogToFile": true,
        "HomepageFile": "player.htm",
        "AdditionalRoutes": {},
        "peerConnectionOptions": "{ \"iceServers\": {\"urls\": \"stun:34.90.210.57:19302\",\"turn:34.90.210.57:19303\"], \"username\": \"MYUSERNAME\", \"credential\": \"MYCREDENTIALS"}] }",
        "publicIp": "34.90.210.57"
}
09:29:25.637 No --PixelStreamingMonitorPort specified (or is 0). Running unmonitored.
09:29:25.719 peerConnectionOptions = {"iceServers":{"urls":"stun:34.90.210.57:19302","turn:34.90.210.57:19303"],"username":"MYUSERNAME","credential":"MYCREDENTIALS"}]}
09:29:25.747 WebSocket listening to Streamer connections on :8888
09:29:25.748 WebSocket listening to Players connections on :80
09:29:25.749 Http listening on *: 80


4.- Start WebRTC proxy

5.- Open UE4 and run the server

6.- Drop the IP in my web browser and works fine

So wich is the problem now? That in 4.24 the WebRTC release 70 is already included in UE4 and I don´t know how to set it up. So my project doesn´t work now…

Please anybody know how could I fix it for this version?

Thanks!

Hello:

Free server open for anyone like to connet and show your UE4 project., easily just setup Parameters from

Unreal Editor, Under the Level Editor > Play category, find the Additional Launch Parameters setting, and set its value to -AudioMixer -PixelStreamingIP=65.52.189.204 -PixelStreamingPort=8889.

ue4_editor_preferences_play.jpg
More detail please check step how to connect free server
http://renderstreaming.com/connect

follow us https://forums.unrealengine.com/comm…gin-developing

https://www.youtube.com/watch?v=9V6Iy-OSlc4

I just published a video tutorial showing exactly how to setup remote Pixel Streaming in UE 4.24+
Hopefully, it will be handy for you.
No need for external services or other stuff.

Enjoy :slight_smile:

@Cyberglobe mind looking at this ? Streamer disconnected: 1006 (Pixel Streaming) - Unreal Engine Forums