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Trouble selecting keyframes in UMG animation curve editor

I’m setting up an animation where a menu starts off screen and then animates to the center. I’d like to edit the motion curves so that the animation is a little softer. I’m having trouble selecting and adding interpolation to the keyframes for these properties though.

Are there certain properties that can’t have their curves changed or is there another way I should be selecting things?

I’m having this same problem right now and it is so frustrating…did you find a solution?

No, I haven’t found a solution. I think the answer is that you can not do this yet. UMG seems pretty bare-bones at the moment. According to the UE4 Trello board, by the end of March, UMG should seem some improvements to help with AAA game production.

Keeping fingers crossed