Trouble importing models created in Maya

I’m very new to modelling but have been creating very basic objects/buildings. I’m having a problem when importing a prison cell, everything imports fine but when i go inside the cell the walls are invisible, the outside faces are visible but when inside they disappear. Help would be appreciated :slight_smile:

https://answers.unrealengine/questions/193191/problem-when-importing-model-from-maya.html

That’s backface culling. You will have to make your mesh “solid” -> you can do that in your 3d program (e.g in blender there is a solidify modifier).
Otherwise enable “two sided” in your material :slight_smile:

:confused::wink:

I update my link :slight_smile: