I have set up a simple blueprint to handle rendering audio through the movie render queue but do not get a wav file after rendering completes. I can get a wav file when using the movie render queue through the editor but not at runtime. I’m wondering if there might be a setting I’ve missed. Any help is much appreciated. Thanks!
1 Like
Same issue
I’m going through same issue. any idea anyone?
at the end of documentation, it said
"Some settings are unavailable in runtime builds, as they depend on editor-specific functionality. These include:
- The FinalCut Pro XML output format
- Object ID render passes
- Wav Output (unless your application is launched with
-deterministicaudio
and-audiomixer
). "