Trouble executing /GenerateProjectFiles.command

Hi

This is my first post here and I would like to ask for some help that I am experiencing.

Day 1. I have checked out the code from Github, downloaded the required files and then proceeded to execute the command as per instructions. I am using a MacBook pro OXX version 10.9.4

I have received the below error. Any help would be greatly appreciated.

MacBook-Pro:UnrealEngine $ ./GenerateProjectFiles.command

Setting up Unreal Engine 4 project files…

System/LocalExecutor.cs(301,36): error CS0234: The type or namespace name Management' does not exist in the namespace System’. Are you missing an assembly reference?
Cannot open assembly ‘…/…/…/Binaries/DotNET/UnrealBuildTool.exe’: No such file or directory.

Regards

I have my own answer. I had to update to mono @3.2.5_0 and now it works like a charm. Figured out that there might be a problem with mono after I have found the sources to UnrealBuildTool.exe.

Thank you, problem solved.