I’m fairly new to Unreal and I’m having trouble editing some landscape tiles. Essentially, I have made a material and a material instance that I am using to paint textures onto my landscape. When I go to edit a variable of one of these textures, for example, brightness or contrast on my moss texture, this change takes effect on my whole landscape. However, I make these same changes but I’m through my material instance, all of the landscape is effected except for FOUR landscape tiles. Not sure exactly what I’m doing wrong, but maybe someone can help here!