Trouble creating C++ project in UE5 EA

i am having a similar issue whenever i try to open up a blank C++ template, although the code im getting looks a bit different. i am unsure of WHAT specifically is causing this issue but needless to say i cannot open up any templates if it is going to open with C++ but i can however open them if it is via blueprint… any ideas?

Running C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/Build.bat -projectfiles -project=“C:/Users/micha/OneDrive/Documents/Unreal Projects/Code_World/Code_World.uproject” -game -rocket -progress
Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” -projectfiles -project=“C:/Users/micha/OneDrive/Documents/Unreal Projects/Code_World/Code_World.uproject” -game -rocket -progress
‘dotnet’ is not recognized as an internal or external command,
operable program or batch file.

figured out my own issue. apparently a .net file was missing. not sure how or why but hey its working… for now.

HI @halo_liberation !

Can you please clarify how you were able to solve your problem? I got exactly same error but did not quite get it where .net file was missing in your situation

Thanks!

Ran into this issue. Simply following your advice and installing RiderLink to game instead of engine fixed my issue entirely. Thank you very much.