Trouble converting local to world location

Okay so I thought I knew how to do this, but here I am.

I’ve tried:

  • Transform Location
  • Adding the vector variable and actor location

I have no more ideas, so please help

322804-screenshot-2020-11-22-222317.png

Hi, I’d like to help but I’m not sure what you’re trying to do.
Can you please elaborate?

I’m trying to get the player to move from one location to another when they enter a box collision. I have a transform variable that I have set up at the target location, but I can’t get it to travel to that location

This is probably the simplest way to “move from one location to another when they enter a box collision”.

playable character event graph:

how do you want the player to move? instantly (teleport)? slide (linear interpolation)? or walk on their own (ai moveto)?

A Simple Move To Location node should do the trick as well.

On the player character event graph:

This moves the character as it would normally move (walk/run/fly/roll/etc)

Please mark my answer as accepted if this was helpful!

Happy developing,

Reishi