Trouble animating a conveyor belt

So I’ve come to a roadblock trying to get this to work, I’ve made a conveyor in 3Ds max and animated it which I can import into Unreal with the animation the only problem is I have to assign the animation track to each individual object and I can’t do it all at once, so I’m hoping there’s a solution to that.

Alternatively, I’ve created a spline in Unreal and made it so a blueprint with all the objects moves along the spline, the problem with that is it moves at one solid piece so It doesn’t look right, so I’m basically hoping someone has a best method and solution to get this working,

Thank you.