MeshConformToolkit is a set of Blueprint scripts powered by Geometry Script. It provides procedural tools for aligning and deforming meshes based on terrain or other geometry.
Important: The built-in Geometry Script plugin must be enabled for this tool to work.
Included Tools
SplineMeshConform: Deforms spline meshes such as roads, cables, pipes, or fences to follow the contours of landscapes and other meshes while maintaining surface contact along the spline.
MeshConform: Projects mesh vertices onto a target surface for detailed surface wrapping. Useful for rugs, fabrics, mesh decals, and other meshes that need to conform to uneven terrain or complex geometry.
MeshVolumeConform: Projects meshes onto a surface while preserving their original volume and automatically generates convex collision.