Hi,
Looking to see if it is possible for Triton Ocean SDK to be viable assets within Unreal? Do I need to make a plugin? Maybe a data-formatting issue between objects and Unreal’s native object type? Thanks for the help.
Hi,
Looking to see if it is possible for Triton Ocean SDK to be viable assets within Unreal? Do I need to make a plugin? Maybe a data-formatting issue between objects and Unreal’s native object type? Thanks for the help.