Description: Unlock seamless integration and management of downloadable content (DLC) and other purchasable content for your Unreal Engine 5 projects with DLC Manager Pro. Designed for ease and efficiency, this powerful plugin supports both Steam and Epic Online Services (EOS), allowing you to effortlessly detect installed DLCs, other editions, demos, season passes, consumables, and digital extras. Open store pages for content not yet owned with just a click.
Key Features:
Instant Content Detection: Quickly check if your application has DLCs installed for both Steam and EOS platforms.EOS also support the detection of other editions, demos, season passes, consumables, and digital extras.
One-Click Store Access: Directly open the store page of any missing content, enhancing user experience and boosting sales.
No C++ Knowledge Required: Utilize simple blueprint functions for content support on Steam and EOS, eliminating the need for C++ coding skills.
Comprehensive Documentation: Guides for setting up DLCs and other content on Steamworks and Epic Dev Portal.
Cross-Platform Support: Includes source code and documentation for checking content on Xbox and PlayStation, with clear instructions for minimal C++ modifications.
Ideal For:
Game developers looking to enhance their user engagement and monetization.
Studios seeking a reliable and efficient solution for managing various purchasable content across multiple platforms.
Simplify your content management process and keep your players engaged with DLC Manager Pro.
Get started today and take your game to the next level!
Documentation: https://drive.google.com/file/d/1HQqwICDT8DcVbv2fxbgXAKuw-J1eiBsl/view?usp=sharing
Blueprint functions available:
GetOwnedDlcs : Asynchronous function returning the list of owned DLCs/Add-ons names and ids.
IsDlcOwned: Asynchronous function returning true if the DlcId given is owned.
ShowProductInStore : Open the current platform store page of the product id.
OpenWebsite : Open a web page, useful to open the url referring of your products.
IsPlayerLoggedIn : Return true when the player is already logged-in.
GetPlayerUserName : Return the player display name.
LoginWithEpicOnlineService : (automatically called only if you didn’t already use your own way to login to Epic Online Services before checking what are the DLC owned).
Dependency modules : OnlineSubsystem, OnlineSubsystemUtils, OnlineSubsystemSTEAM, OnlineServicesEOS, OnlineSubsystemEOS
SUPPORT: Join our discord channel for DLC Manader Pro: https://discord.gg/CFCF3YXVPn