I tried to build a triplanar mapping for my landscape material. But if I use the “Flatten” modifiere, the triplanar mapping is not working. Do you have an idea why or how to fix it?
I followed this tutorial for the triplanar mapping: https://forums.unrealengine.com/showthread.php?138874-Screen-World-and-Tri-planar-texture-mapping
On the left side of the picture is a mountain which is normaly sculped, the right one is sculped with “Flatten”