Triggering sounds in sequential order

Hello,

I’m new to UR4 and would like to know how to set up a cue that would play sounds in a list sequentially each time it triggers. Basically I’m looking for the exact same thing as the random node with the ‘randomize without replacement’ option checked. But rather than play through the list in random order, I need it to play in sequential order.

To put this into perspective, I have a cue of stingers that increase in intensity and I’m tagging them on a ‘success’ animation so every time the animation plays, it plays a stinger but I need them to play in a specific order.

From what I’ve gathered so far, I think I need to get into blue prints?

In any case, any info would be much appreciated, thanks!

Have you figured this out?