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Triggering sound effects

Hi guys I wanted to have background music on my map when you walk through that changes when you enter certain areas. Can someone help me or maybe point me to a tutorial where this process is layed out?

Also can I set this up just inside the editor itself or would I need to import the whole map into a game like Unreal or Ark in order to achieve this?

Make sure to take a look at this thread: Background Music - Content Creation - Unreal Engine Forums

That’s how you enable/disable sounds with an event (e.g a trigger that defines the area):

Btw, the UE4 is a tool which helps you to create your own games, so you dont need to import the map into Ark or something similar :wink: