TriggerBoxes and overlaps are delayed

Hi guys.

I have come across a bit of an issue that I am stumped with.

I have a scene in my game in which I need the same trigggerBox to be used multiple times. The first time the triggerBox works without a hitch instantly. Every time after that though, there is a delay where it takes 2-3 seconds to respond after it has been triggered. Any ideas?

Could you post a screenshot of the bp please?

I solved it. Something else in my scene was weirdly causing interference.