I’m trying to set up Widget Display on Event Begin Overlap, in order to create a Quick Looting System. However, I’m having trouble getting the Widget Display to trigger. Any advice is appreciated. Here’s What I Have
AI Capsule Collision
AI Mesh Collision
Character Capsule Collision
Character Mesh Collision
Character Begin Overlap
Bump, still stuck on this
So which part of this does not work? The actor Begin Overlap?
Yes. Basically I want to overlap and have the widget (Scroll Box Inventory) pop up on screen, to create a Fallout style quick loot system. As it is, when I overlap nothing happens (except for occasionally being impulsed 50,000ft in the air), hence I assume the issue is either with my collision settings or my Event begin overlap.