I’ve always had several Trigger Volumes in my levels, but recently I noticed (in UE5.0.1) that those volumes have become invisible. Only the one I have selected is visible.
I’ve tried changing the visibility of the Trigger Volumes but nothing changes. I don’t know if I changed something without noticing or if this is some kind of graphical bug.
Are you in game view? Try pressing the g key.
Yes, I can see everything else. Just unselected volumes are missing.
I think it could have something to do with updating nvidia drivers, because that’s the only thing I recall it could change.
Can you try opening a new project? Do you see them then?
Uhm… yes. I can see them in a new project.
Is there a setting in the project settings or editor preferences that you changed?
Not that I remember. Everything should be visible.
Hmm I’m kinda lost… sorry I’m not sure how to fix it. If I find anything I’ll let you know!
You can try pressing ALT + O