I’ve made an environment inside of the Unreal Engine, and I have a camera flythrough which is animated through matinee. I would like the doors inside of my level to open when the camera enters their Trigger Volumes. The doors themselves have animations - they are not just moved using Matinee.
Currently, the door animation only triggers when players are close to it; I could not find a way to get my flythrough camera to trigger it too. Any advice would be appreciated. =)
P.S. - I’ve attached a few screenshots so you can get an idea of how I’ve built the animated door (in case it’s of any help.)