Hi! I’m working on an oldschool survival horror type of game where each room is a level (opening a door triggers a short loading screen and takes me to the next room level). I’ve got a door opening sound effect that I’m trying to trigger as I press the action button to open the door but for some reason I can’t hear the sound at all.
Here’s what my blueprint looks like
I tried connecting the sound effect cue between the input button and the open level node but that didn’t work. I don’t know what else to try as it’s the only thing that seems possible inside that blueprint.
EDIT - NVM I fixed it, all I had to do was to add a delay.