Desired result = Enter trigger zone, outer mesh quickly fades in and inner mesh fades in soon after.
Current setup = The outer mesh fades in and out. The inner mesh is contained within blueprint with it’s own material. Problem is that I can’t drag another wire from those trigger overlaps and it won’t let me create new ones. Do I need to make them separate blue prints with their own trigger boxes or is there a better way around this? Also how can I hook up the timeline function that I created? (I named it Opacity) to my Inner mesh item? I have no slots for it.