Trigger or colision box in VR + text render

Hi. I’ve been struggling with one task for a week now, and it’s not working. The problem is this - there is a trigger box (or collision box) with a text renderer. The text renderer is hidden in the game. Using the VR map template, I am trying to make the text that is in the trigger or collision box appear. When I press the stick to indicate where I want to teleport, a ray and a ring appear which indicate where to teleport to (based on the niagara particle system). It is on one of these elements, a beam or a ring, I would like to put an event that would make the text render to appear. I think it should be done differently, but I do not understand how. Can you give me some advice or an example, please. UE5.1.1