Trigger Not Working

Hi, this is the tutorial I am following: https://www.youtube.com/watch?v=hbs0xaNOeA0

Here are snapshots of my code

Gave him a big box for testing. had sphere before but switched it out while trying to debug.


I’ve added three array dialogue values set up as a string. I understand that the BPI interface with what I’ve set up as “Talk” helps then add incrementally to the next event more or less and will print a string based on the next part of the array from how I have it set up at the moment.

In the character view I have it set up when pressing T that it gets the actor overlapping the NPC and uses the interface of BPI Dialogue. may be mispeaking, but I feel I have the general grasp of it.

Class setting has a interface added on the BP_NPCWizard for the BPI Dialogue.

Not sure what I am missing that is keeping it from printing besides the fact it is two years ago-I feel the logic should still be the same.

Hey @Bentonfish!

Try using printstrings throughout to figure out where the logic is breaking! Just put one in between every few nodes, then shorten out where the issue might be!

Hope this helps!