I’m trying to animate a door to open when my charcater presses F
I have created a blueprint actor, a door is set as the static mesh and a trigger box is also added.
In the Character’s BP, I have created variable to see if the “F” key is pressed or not:
in the Door’s BP I have created the following:
As soon as I walk inside the trigger area, I do get the “F is not hit” print.
But when I do press F, I don’t get the “F is hit” print.
What am I doing wrong here?