How can i setup a trigger delay like unreal 3 kismet?
for example i want overlap event disable for 2 seconds after first overlap and re activate itself.
it was easy in unreal 3 becuz there was a property called trigger delay for doing that.
How can i setup a trigger delay like unreal 3 kismet?
for example i want overlap event disable for 2 seconds after first overlap and re activate itself.
it was easy in unreal 3 becuz there was a property called trigger delay for doing that.
There is no re-trigger delay in UE4 like there was in Kismet as far as I know, but you can achieve the same functionality using a Gate. Put your functionality between the CloseGate and Delay nodes.
thanks a lot Jparent.
Np.
Just make sure you uncheck the Start closed box, I forgot to uncheck it in the screenshot.
sure . it makes sense. thanks again.
This is worst thing I have seen in Unreal 4 over Unreal 3 used to be a dam check box.