I try again to get help, with a basic question (I think)
I have a conveyor belt that moves the object forward thanks to a Collision overlap event.
On top of it I want to count how many objects are present in a certain volume.
To do so, I’ve tried to place a second Collision box or a Trigger-Box and monitor ActorBeginOverlap/ActorEndOverlap
But the events get fired only when the objects leaves the Collision area overlap of the conveyor belt.
So is not not possible to register two Collision/trigger events at the same time or what?
How would you do it?