Trigger box trigger different actors

I have a character bp, a trigger box and a canon bp. When the character triggers the trigger box de canon needs to fire.

This is the setup:

This is the blueprint that needs to activate/run/start.

But how do I get from the overlap of the character on the trigger box to start de canon blueprint?

  • make the trigger and the cannon the same blueprint, move the respective components where they belong

or

  • if it’s all placed in the scene, use the LB to communicate, you can reference any actor there

or

  • if all those pieces spawn dynamically, look into event dispatchers to delegate the events

Thanks for the quick reply! I’ve combined the trigger and the cannon in the same blueprint!
The blueprint looks like this and it works!