Trigger box trigger different actors

I have a character bp, a trigger box and a canon bp. When the character triggers the trigger box de canon needs to fire.

This is the setup:

This is the blueprint that needs to activate/run/start.

But how do I get from the overlap of the character on the trigger box to start de canon blueprint?

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  • make the trigger and the cannon the same blueprint, move the respective components where they belong

or

  • if it’s all placed in the scene, use the LB to communicate, you can reference any actor there

or

  • if all those pieces spawn dynamically, look into event dispatchers to delegate the events
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Thanks for the quick reply! I’ve combined the trigger and the cannon in the same blueprint!
The blueprint looks like this and it works!

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