Trigger Box Doesn’t Recognize VR Character Pawn unreal engine 5
Are you using the pawn of the VR template? This doesn’t come with a capsule component and none of it components have collisions enabled. You also have to be careful with the location of the VR headset, as this is not the same as the location of the pawn itself. There is always a local location offset between the VROrigin and the Camera component.