I have a Trigger box that will change a text boxes text on my Widget. But after I cast to the Widget, I can’t find the Object node.
What is tutorial? Character?
If yes, then plug overlapped actor to object, from cast drag wire and get widget, -> get user widget object -> cast to widget -> change text.
Tutorial is a Widget BluePrint.
I am not that experienced with blueprints can you give me a visual example of this?
What blueprint is the Widget tutorial inside?
I don’t think you can cast directly to the widget BP, I think it has to be the main menu or whatever blueprint the widget was put in.
Thanks, now I got half of it working, I want to keep the text after it ends overlap. The way I have it now when it ends overlap the text goes back to the way it was in the blueprint.
Can you tell me exactly what you want to do?