Hi every one, I wanted to know if I can tigger an animation with my character, for example triggering a specific animation for the player to open a chest, or a door with blueptints. thanks
That’s pretty easy -> this tutorial should explain everything: 3rd Person Game with Blueprints (pre. v4.8) - YouTube
thank you so much
****… 22 videos to check…
The important part starts at video 16
Hi i was wondering if is possible to play automatically an animation with a trigger for my character(not an NPC skeletal mesh).
Just create a trigger with an actor bp + cast to your character bp and set the bool variable in your actor bp The rest is the same as in the video.
A visual example will be more helpful
Find it, thanks