TRICKSTER TROVE - 3PP Dungeoncrawler with building

Hello! Thanks for your interest! At this moment our system is targeted to be fully related to community created dungeons (right after you create dungeon it is already in our system and is available for raid), but with some random, based on player’s level and skill, granting worthy rewards both for raiders and builders.

Also, here is new screen of our module (dungeon is created by combining them and making defense systems)

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Hello again @PhAnToMvld !

That answers my question perfectly! I appreciate you elaborating and sharing more details.

I was a little curious about how raids will work. Will players have access to the same general tools, abilities/items based on the level, or will it vary based on player unlock when doing raids?

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Raids depend on what the player has unlocked and chooses to bring in. Everyone builds their own loadout—feats, weapons, tools—and risks losing it if they fail. The more you progress, the more options you unlock, but players can still choose which difficulty to take on, so it stays fair and strategic.

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Hello again @PhAnToMvld !

Thank you for sharing that. I’ve shared this around with a few friends who enjoy this style of game, and they find the idea exceptionally fun. We can’t wait to see what update comes next!

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