Trick for Masking off an object using ARKit

I just used the ARCameraColorCorrected material that was included with the ARKit sample from Github. It is a bit complicated shader but similar to just applying the ARKitCamera Texture with screen coordinates as in this tutorial. https://youtube.com/watch?v=Z6FAl6v0ax0
The one included did some scaling of the texture to keep aspect ratio correct and color corrected from srgb to linear color.