Trees created by foliage mode grwoing randomly

Hello :slight_smile:
I ran into a weird problem while I was using foliage tool for trees:
Whenever I used the foliage tool to paint trees, the trees started growing randomly. It looks kind of like wind effects but from below and above as well, effecting the entire mesh, and the intensity of the movement varies with no apparent reason. The trees look like rubber and it is very unnatural.
It only happens with the foliage tool though - if I put them manually from the content drawer, they act normally.

I tried playing with most of the settings in the tool and even reset the settings of the meshes, but nothing works.

If anyone knows the reason, please let me know.
thanks!

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Did you try turning off random yaw?

Yes… it did not work…

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Ok, it would be world position offset in the material. You could try turn that off ( in the instance if possible ), or disconnect the pin in the master material.

Otherwise, I’m stumped.

Tried it just now, it didn’t work…

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Oh, last thing, try turning off Nanite on the tree mesh :slight_smile:

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That did work! thanks!
Any idea why the effect happened with nanite on the foliage tool, but not with nanite when I manually placed the trees from the content folder?

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No idea… :melting_face:

It’s still in development though, Nanite.

Well, thank you very much :slight_smile:

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