Hello, I have imported several models from 3D MAX
into the project, but the material has changed and the quality is decreasing. Also, when I use Nanite, the model is completely damaged. Thank you for your help.
Hello, I have imported several models from 3D MAX
Hi,
I’ve faced similar problems, not all tree models really support nanite, dunno why.
Sometimes these help, sometimes not.
Try,
Double click on the model in the content browser (model editor)
1a) → Nanite settings → Preserve area
1b) → LOD settings → LOD Group : Foliage
Double click on the leaf/bark texture in the content browser → Level of detail → Mip Gen Settings : NoMipMaps
Try using the default M_MS_Foliage_Material, it’s pretty decent for most imported/fbx/obj foliage.