‘Treasures of Darkness’ by Brandon Hill
‘Treasures of Darkness’ | Unreal Engine 5 Challenge - Better Light Than Never
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Student Submission: Yes
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Credits to sourced content:
- Ancient Treasures by Dekogon Studios
- Brushify Cliffs Pack by Joe Garth
- Deep Elder Caves by Alexander Sychov
- Steampunk Airship by Jerome Pourchier
- Steampunk / Victorian Environment Megapack by Leartes Studios
- Ultra Dynamic Sky by Everett Gunther
- Screenshots:
- Description:
Hello there! My name is Brandon Hill, I’m a student at Chapman University. I come from a live-action filmmaking background, but I’ve been learning Unreal Engine for the past couple of years now and it’s been amazing to now have the freedom to create whatever I can imagine in 3D.
I spent the past few weeks putting this render together and it was an absolute pleasure to dive into UE5 and see what Lumen can really do. Nanite was my savior though as I was pushing my system to the limit here because all of the assets were high poly with full quality textures.
I absolutely love the Steampunk Pirate aesthetic growing up with movies like Treasure Planet, so I thought I’d pay homage and create something in that style for this challenge. I wanted to create a sense of the larger world from just a small glimpse. Good luck to all the participants!
- Engine version
5.0.2