Traverse - Low Poly, Voxel, Sandbox MMO game
Traverse is a MMOSG – Massively Multiplayer Online Sandbox Game currently in development. It combines many elements from various game styles, ranging from class-based character specialization, action based combat, to voxel-based planet shaping.
Dig, colour, mould, and shape your planet using a large palette of options. Create lakes and rivers using the simulated water, dig a hole and watch the water flow. Adjust water colour, wave size, and underwater effects, in real-time, right in front of other connected players.
Traverse lets you design your own terrain and landscape. Whether it’s canyons, snowy mountains, rolling green hills or you very own unique creation – everything is possible. There are templates to choose from, and a large variety of settings to really carve a unique world.
Visual style of Traverse is based on flat-shaded low-poly art. Most of the game looks as if it was made out of paper.
Build anything and become anyone. Progress your character by just playing the game; or grow by creating many planets for other players to explore. Receive XP scrolls from mining, building, travel, killing mobs, pvp, farming and much more.
Races are truely limitless – share your design with friends and establish new unique races. Skin color and highlight has no restrictions; pick your prefered skin shine. Hair colors are also limitless.
Water is physically simulated, so it flows from higher elevations down to lower elevations. Terrain constraints the flow, so you can easily have a lake on top of the mountain.
Use water to enrich the gameplay on your planet, create underwater passages and caves, or create large lakes spanning large areas.
Everyone who is on the same planet can see the water flow, while it is being simulated.
In addition to water, Mud is similar but very slow to move, with its own look and feel. Lava is a special case of Mud that adds damaging properties and destroys everything in the way.
A way of travelling between planets is in your rocket. You fly between planets, solar systems, and galaxies. When near a planet, your spaceship will display planet information, such as if the planet is PVE or PVP, how many other players are on the planet, and if the planet has any rare mobs spawned. In case planet is designed as PVP minigame, you’ll be able to join the queue for the game.
While flying, you are effectively browsing planets that are out there, waiting to be explored. Planets that are marked as ‘Private’ by their owner, will not be visible.
We are still in development, planned release mid 2016, with earlier alpha and beta public test phases.
Twitter: @TraverseWorld](https://twitter.com/TraverseWorld) | @aztar_traverse](https://twitter.com/aztar_traverse) | @xulture](https://twitter.com/xulture)