Hey ive been having this issue with grass and leaves and I’ve tried a lot of troubleshooting but nothings fixing it.
i just put the texture on an unreal plane primitive to see if the issue was just my mesh, but it turns up regardless
I figured it was a problem with my alpha channel.
I made the texture in blender so i figured maybe something happened there. Opened Photoshop and tried to erase around the edges to see if that was the problem but the things still wanked.
Is it an issue with how I’m sizing the texture maybe? I’m still foggy on what image size i should be aiming for with things like these.