I am trying to test if you can mask just the shape of the splatter using a transparent cut out or shape. So when you start the level where it says “text block” its actually the score when you shoot stuff as a UI widget on screen. I want that white shape to cut out part of the score but make it transparent. My main goal is to have something with a render or a mask to render on top or overlay on UI widgets so they aren’t always on top of the screen.