Translucent niagara particles cannot cast shadows with VSM enabled

I can go one better here, I am currently unable to get even masked niagara particles to cast shadows with VSM enabled.

Can’t locate the link now but a colleague told me they’d searched online for a solution and there was someone from Epic saying something like, “this will never work for VSM and we have no plans to address it”.

Apparently it was quite an old link, so I thought I’d post something here in an effort to find out what’s going on.

There was a suggestion on a forum to also spawn mesh particles that are shadow only.

Is this the best way forward to get masked particles to cast shadows again?

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